Watch the Project Structure Video

Total running time: 2:53

Scene Comps

The structure of data driven video can be dynamic and changeable. You do that by splitting your project into scenes. All the scenes together make up a scene library. The scenes are held in compositions. We call compositions that represent a scene scene comps.

The following image shows what a scene comp is supposed to look like:

Here's a rundown of the Idomoo project layer types and how they are structured:

  • Placeholder layers are the layers that change from video to video, such as a person's name, date of birth, location image, and so on. Placeholder layers can be either:
    • AE text layers - Used as a placeholder for text.
    • Image layers - Single images used as placeholders for images, videos, or colors.
  • All placeholder layers must be held in the top level of the scene comp and not nested in pre-compositions.
  • Static layers are everything else, everything that doesn't change. All static content has to be held in static compositions.
    • You're allowed up to three static comps in every scene comp. These represent the background, midground and foreground of you layer hierarchy.
    • As adjustment layers, shape layers and solid layers can't be used for placeholders, they can only be used inside static comps.
    • Collapse must be off and blending mode set to normal for static comps.
  • Helper layers are cameras and nulls. These are optional and can be part of scene comps and static comps.
  • Scene comps don't have to have placeholder layers, but even in this case all static layers need to be precomped.

Eventually the static comps will be rendered locally on your computer, and the dynamic content will be replaced with customer data later, and rendered in the cloud.

The scene comp is what's packaged in the end, therefore everything to do with the scene has to be done inside the scene comp, and not in the master comp.

Master Comp

You can hold the scene comps in a master comp, but this is just for you, to test the flow of how one scene transitions to the next. No changes done in this comp will have an effect on the final result.

It is however convenient to spread out the scenes in a way that you will be using them in the end, as can be seen in the following figure.

Project Settings

  • Supported AE versions: AE CC 2014.2 through AE CC 2017
  • Scene composition resolution: 1920 x 1080 | 1280 x 720 | 640 x 360 | 720 x 1280
  • Frame rate: any FPS up to 30
  • Pixel aspect ratio: square pixels
  • 8 or 16-bit color depth