Where Can I Upload Media To?
Media, that is: images, audio and video files, can be uploaded to the assets section of a scene library or to the asset library of a user account.
Scene library media can be used by all users that have access to the scene library. User account media can be used only by the user that owns the account.
To upload media into a scene library assets follow these steps:
- Click Scene Library in the main menu.
- Click the Scene Library you want to add media assets to.
- Click the Library Assets tab to switch to that tab.
- If you want to keep organized you can create a folder by clicking New Folder on the right side of the window, then name the folder and double click it to open it.
- To upload a file click the Upload button on the right side of the window. When the file browser comes up, navigate to where the files are, then select one or more files to upload. You can't upload a whole folder.
To upload media to your user asset library, follow these steps:
- Click Storyboards in the main menu.
- Click on a storyboard from you list. It doesn't matter which.
- Click Manage Media from the three dot menu at the top right of the window.
- If you want to keep organized you can create a folder by clicking New Folder on the right side of the window, then name the folder and double click it to open it.
- To upload a file click the Upload button on the right side of the window. When the file browser comes up, navigate to where the files are, then select one or more files to upload. You can't upload a whole folder.
Accessing Assets with a URL
To access the files you already uploaded to Idomoo's StoryBuilding Suite as a URL, for use in a CSV or API call, follow these rules:
For assets uploaded to a specific scene library the URL is:
pal://scene_library_ID/assets/folder_name/another_folder_name/filename.ext
For assets uploaded to your user asset library the URL is:
ual://folder_name/another_folder_name/filename.ext
Let's split the URL into it's various parts and make sure you understand them all:
- Use pal:// for scene library assets and ual:// for user asset library.
- For scene library assets you need your scene library ID, which you can find by accessing the scene library and looking at the URL. The last part of the URL is your scene library ID.
- For scene library assets you need to follow the scene library ID with /assets/.
- For both asset types you then write the folder names leading to the file.
- Now input the file name.
- Finally the extensions to use are always .png for images, .wav for audio and .flv for video. This is the case even if you uploaded JPG or MP3 files.